3 Minutes
Timed Session
HIREVUE DISCONUMBERS GAME PRACTICE
The HireVue Disconumbers game combines sequence memory with mental arithmetic. Numbered circles flash one at a time; you reproduce the order and then choose the correct sum from four options.
3 Minutes
Timed Session
6 Tiers
Captured Difficulty
Memory + Math
Primary Skills
ⓘ Independent practice platform. Not affiliated with or endorsed by HireVue.
Observe each flash and connect the circle position with its number.
Tap the same circles in the exact order after the sequence finishes.
Add the sequence values and select the correct answer from four choices.
Later tiers may add circles, movement, larger values, or hidden numbers.
Premium access required · Sign in to continue
Learn what the task requires, what the independent practice targets, and why interface familiarity helps.
Working memory, mental arithmetic, visual tracking, and decision speed under time pressure.
Watch the sequence, tap the same circles in order, then choose the matching sum from four options.
A repeatable remember–reproduce–sum routine reduces control overhead and leaves more attention for the task.
Compare the one-sample demo, full timed practice, and supported independent result summary.
The captured session runs on a three-minute timer.
Each level has its own countdown before a timeout is recorded.
Later captured tiers move circles within the game area while you work.
The hardest captured tiers hide circle values during the recall phase.
Associate each number with its circle position and color instead of memorizing numbers alone.
Wait until the sequence is complete, then calculate the sum from the selected values.
Confirm the next position before tapping because one wrong circle ends the level.
After a miss, release the previous sequence and focus on the next level.
The result summary reports independent practice activity. It is not an official HireVue score.
The percentage of completed levels answered correctly.
The average time from level start to the recorded answer.
The displayed level at which your recorded attempts occurred.
The highest adaptive generation tier reached during the session.
Practice results are independent feedback and are not an official HireVue score.
Choose another game format using the same card layout and interaction pattern.
Practice another working-memory game built around recalling a changing sequence.
Practice DigitspanPractice quick numerical decisions under a timed cognitive task.
Practice NumerosityPractice visual scanning and find the unique image in a changing grid.
Practice SingularityDisconumbers is a timed sequence-memory task with an arithmetic step. You watch numbered circles flash, reproduce the order, then choose the sum of the numbers in that sequence.
A round shows a group of numbered circles and flashes a sequence. You tap the same circles in order and then select the correct total from four answer choices.
The captured frontend uses six difficulty tiers. Later tiers can add circles, increase sequence length and values, move circles, and hide their numbers during recall.
The captured game uses a 180-second session timer and a 15-second timer for each level.
A wrong circle breaks the sequence, records a failed level, shows feedback, and starts the next level after the captured feedback delay.
The sequence remains the same for feedback, the failed level is recorded, and the next level starts after the captured delay.
No. HireVueGames is an independent preparation platform. This implementation reproduces the behavior observed in the captured frontend and does not claim to be an official HireVue simulator.
The independent practice summary reports attempts, accuracy, response time, level reached, best streak, and consistency.
Practice the captured sequence, recall, and sum interaction with timed feedback before assessment day.