3 Minutes
Timed Session
HIREVUE DISCONUMBERS GAME PRACTICE
Disconumbers combines sequence memory with mental arithmetic. Reproduce the order of flashing numbered circles, then calculate the sequence total and choose the correct answer.
3 Minutes
Timed Session
6 Tiers
Captured Difficulty
Memory + Math
Primary Skills
Updated
Observe each flash and connect the circle position with its number.
Tap the same circles in the exact order after the sequence finishes.
Add the sequence values and select the correct answer from four choices.
Later tiers may add circles, movement, larger values, or hidden numbers.
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Disconumbers is a timed cognitive task built around two linked decisions. First, you must remember which numbered circles flashed and reproduce that sequence. Next, you add those circle values and select the correct total.
Working memory, mental arithmetic, visual tracking, and decision speed under time pressure.
Watch the sequence, tap the same circles in order, then choose the matching sum from four options.
A repeatable remember–reproduce–sum routine reduces control overhead and leaves more attention for the task.
The independent practice session runs on a three-minute timer.
Each level has its own countdown before a timeout is recorded.
Later practice tiers move circles within the game area while you work.
The hardest practice tiers hide circle values during the recall phase.
Associate each number with its circle position and color instead of memorizing numbers alone.
Wait until the sequence is complete, then calculate the sum from the selected values.
Confirm the next position before tapping because one wrong circle ends the level.
After a miss, release the previous sequence and focus on the next level.
The result summary reports independent practice activity. It is not an official HireVue score.
The percentage of completed levels answered correctly.
The average time from level start to the recorded answer.
The displayed level at which your recorded attempts occurred.
The highest adaptive generation tier reached during the session.
Practice results are independent feedback and are not an official HireVue score.
Remember and reproduce growing sequences in the direction shown for each round.
Practice DigitspanReach target numbers by selecting the right combination for the operation shown.
Practice NumerosityFind the one visual pattern that breaks the rule shared by the rest of the grid.
Practice SingularityA wrong circle ends the current attempt. After brief feedback, the practice starts the next level while the session timer continues.
The current attempt is recorded as incorrect. After brief feedback, the practice starts the next level while the session timer continues.
It follows the core memory-and-arithmetic interaction: reproduce a flashing number sequence, calculate its total, and choose the correct answer under time pressure. HireVueGames creates its own sequences, interface, timing, and feedback, so this is format practice rather than an exact copy of HireVue's assessment.
The independent practice summary reports attempts, accuracy, response time, level reached, best streak, and consistency.
Practice the sequence, recall, and sum interaction with timed feedback before assessment day.